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1. Afk Cloakers in 0.0 - in Player Features and Ideas Discussion [original thread]
Not a fan of the POS module idea. It really defeats the idea of a stealthy system. That said, the ol' AFK cloaker thing is a cross between griefing and a near exploit that isn't an exploit (that being logon traps which, while CCP is fine with, I ...
- by Jarvis Hellstrom - at 2011.04.03 05:04:00
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2. WTS 41m gallente carrier/pvp - in Character Bazaar [original thread]
i got the isk :) May God stand between you and harm in all the Empty places you must walk (Old Egyptian Blessing)
- by Jarvis Hellstrom - at 2010.12.01 00:51:00
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3. WTS 41m gallente carrier/pvp - in Character Bazaar [original thread]
your buyout is accepted May God stand between you and harm in all the Empty places you must walk (Old Egyptian Blessing)
- by Jarvis Hellstrom - at 2010.12.01 00:39:00
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4. WTS 41m gallente carrier/pvp - in Character Bazaar [original thread]
new buyout May God stand between you and harm in all the Empty places you must walk (Old Egyptian Blessing)
- by Jarvis Hellstrom - at 2010.11.30 22:08:00
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5. WTS 41m gallente carrier/pvp - in Character Bazaar [original thread]
Gallente Carrier lvl 4 Gallente Industrial lvl 5 Heavy Assault Ships lvl 4 Recon Ships lvl 4 Transport Ships lvl 4 Gunnery 7.8m Engineering 3.4m Electronics 3.4m Drones 6.9m 5.0 security status No kill rights Good wallet I pay trans...
- by Jarvis Hellstrom - at 2010.11.30 18:00:00
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6. Bumping, POS Bowling and the Chains of the Supercap - in Player Features and Ideas Discussion [original thread]
Originally by: R Mika "*Poof* it's gone"... Well, you got that part right. Can you say "Dude... Where's my SuperCap?" You try this one out and get back to us on how it goes. What are you not reading? This is how it's commonly done ...
- by Jarvis Hellstrom - at 2010.02.26 14:57:00
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7. Mission Thiefery! - in Player Features and Ideas Discussion [original thread]
Originally by: Soar'Dihi And for thieves inside your home, if your house has been destroyed after an earthquake, is it still your house or just a pile of useless stones ? It may not hold the physical shape of a house any longer but it ...
- by Jarvis Hellstrom - at 2010.02.24 14:38:00
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8. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
It would be a fair bit of work, but I like the idea of crews as well. Crews could have loyalty and good crews could add to a ship's performance. The longer you keep your crew alive, the more loyal and the more skilled they are. This would reduce ...
- by Jarvis Hellstrom - at 2010.02.22 20:31:00
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9. [Proposal] Fix Defender Missiles - in Assembly Hall [original thread]
Supported, they do need a fix. The manual 'turn on after launch' thing is really the only broken thing about them. If it could be set so that when the mod was active they'd launch when the ship was fired on, they'd be fine. And no, they are neit...
- by Jarvis Hellstrom - at 2010.02.22 20:17:00
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10. Stop wardeccing in high-sec unless wardec is mutual - in Assembly Hall [original thread]
Originally by: Vaal Erit Starting wars with no reason or purpose against new players is a problem, but not to be solved by making wars useless and making high sec logistics near invulnerable. Bah. High sec logistics are already invulne...
- by Jarvis Hellstrom - at 2010.02.22 18:52:00
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11. [Proposal] Align to Bookmarks - in Assembly Hall [original thread]
Most definitely. Currently this lack is both weird and really annoying. Fully supported. May God stand between you and harm in all the Empty places you must walk (Old Egyptian Blessing)
- by Jarvis Hellstrom - at 2010.02.22 18:33:00
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12. Mission Thiefery! - in Player Features and Ideas Discussion [original thread]
Originally by: Samantha U If you can't tell the difference between core and combat scanner probes then that's your problem, I've never actually had the need to. We have scanning experts in our corp and that's their job. Different game ...
- by Jarvis Hellstrom - at 2010.02.12 18:48:00
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13. Mission Thiefery! - in Player Features and Ideas Discussion [original thread]
Originally by: Samantha U Another who accuses anyone who doesn't agree with him of being a griefer, how sad. Come now. All over the forums, in local in many mission hubs, on ninja websites everywhere you will hear the chortling over 'C...
- by Jarvis Hellstrom - at 2010.02.12 17:51:00
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14. Mission Thiefery! - in Player Features and Ideas Discussion [original thread]
Originally by: Brechan Skene Are you sure of this fact Within the context of the discussion yes, pretty darned sure. If you know of an example otherwise which is the rule rather than a rare exception (remember that in EVE it's th...
- by Jarvis Hellstrom - at 2010.02.12 17:38:00
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15. Interceptor pilots: Any tips on staying alive? - in Warfare & Tactics [original thread]
Originally by: Lugalzagezi666 Originally by: Dalek Commander t1 cheap tackler Only that med guns will tear you apart in 10 secs. Only if you leave your MWD on and don't keep transversal. Medium guns will hit occasionally bu...
- by Jarvis Hellstrom - at 2010.02.12 17:33:00
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16. Necroing a dear old subject of min (It's that time of year) - in Player Features and Ideas Discussion [original thread]
I think it's a fantastic idea and would be a good set of tools which players would undoubtedly find new and cool things to do with. Yes, it needs polish, but the base idea is fantastic. Two thumbs up. May God stand between you and harm in all th...
- by Jarvis Hellstrom - at 2010.02.05 21:00:00
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17. Mission Thiefery! - in Player Features and Ideas Discussion [original thread]
Originally by: Samantha U I get a chuckle out of these whines about ninja salvagers in people's missions. It's obvious none of the people who make these complaints have spent any time in low or null sec otherwise they would have a way to a...
- by Jarvis Hellstrom - at 2010.02.05 20:53:00
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18. Mission Thiefery! - in Player Features and Ideas Discussion [original thread]
Originally by: politikiL The people who do post and vent about not understanding the game mechanics, such as salvaging, show their displeasure while sometimes saying they will quit. Too many strawman assumptions. Not every EVE player ...
- by Jarvis Hellstrom - at 2010.02.05 20:46:00
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19. Mission Thiefery! - in Player Features and Ideas Discussion [original thread]
Edited by: Jarvis Hellstrom on 05/02/2010 15:26:52 Originally by: Dantes Revenge So if I sink your cabin cruiser off the coast of Tahiti, I can claim salvage rights to it because I sank it? Nobody else can come along later and claim sa...
- by Jarvis Hellstrom - at 2010.02.05 15:24:00
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20. Mission Thiefery! - in Player Features and Ideas Discussion [original thread]
Originally by: Samantha U And the Wiki is renowned for being a completely and absolute accurate source of information. Good grief, get a grip. Don't be silly. Obviously it's not a legal dictionary of maritime law, but Wikipedia is broa...
- by Jarvis Hellstrom - at 2010.02.05 15:03:00
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